The play is starting ____________________five minutes but the theatre is only half full.
第1题
The play is starting _____ five minutes but the theatre is only half full.
[A]for
[B]by
[C]with
[D]in
第2题
The play is starting ______ five minutes but the theatre is only half full.
A.for
B.by
C.with
D.in
第3题
A.International ethics organizations.
B.Local governments.
C.Underprivileged groups.
D.Local scientists.
第4题
What do we learn about William from this conversation?
A.William is just starting the violin lessons.
B.William can’t play the violin.
C.William is very modest about his performance.
D.William is very proud of his performance:
第5题
M: Oh, that's the way he always talks.
Q: What do we learn about William from this conversation?
(16)
A.William is just starting the violin lessons.
B.William can't play the violin.
C.William is very modest about his performance.
D.William is very proud of his performance.
第6题
【C1】
A.attain
B.lose
C.catch
D.create
第7题
Who will be getting discounts to the performances?
A.Clients of the company.
B.Company employees.
C.Affiliates of the company.
D.Company stockholders.
第8题
In fact, a subtle but significant shift from purely technological solutions is already under way as scientists argue openly for new directions in research.
A growing number of scientists insist that answers to the world's problems will not come from a flashier array of electronics and machines. Instead, as they see it, solutions must evolve from a better understanding of the humans that drive the system and from a fuller appreciation of the limits and potential of the earth's resources.
What this means is an increased emphasis on the life and earth sciences, on sociology, psychology, economics and even philosophy.
More and more of the best minds in science, particularly young researchers, are being drawn into these developing fields.
All this is not to say that technological creativity will not play a critical role in solving energy and food shortages, or that answers to environmental difficulties will not come from further advances in the same technologies that may have helped cause the problems.
Where the real challenge lies, in the view of the new breeds of scientists, is finding ways to produce goods to meet the world's needs, using less of the raw materials that are becoming scarce.
Which of the following best expresses the main idea?
A.A growing number of Americans are doubtful about what high technology can do in solving the world's problems.
B.Many scientists are starting to believe that the better understanding of human beings will play a more decisive role in solving the world's problems.
C.More and more young scientists are trying their best to find new ways to solve the world's problems.
D.Technological creativity will still play a very important part in solving the world's problems.
第9题
The games people play say a lot about who they are. Machines like the Xbox and PlayStation 2 are largely the territory of twenty-something men, who prefer to picture themselves as sports ‘stars and racing drivers. Men 50 and older prefer military games. Teenage girls are much more likely than boys to play games on their phone, while older women make up the majority of people playing card games such as Hearts on line.
Is it a good thing, all this time spent on games? Or is it as harmful as television, pulling people ever further from reality? The AOL survey suggests some players are in denial about the extent of their habit. One in 10 gamers find it impossible to resist games; 1 in 4 admits to losing a night’s sleep to play games; and another quarter has been too absorbed to have meals.
But don’t think we’re all heading into a world with everyone plugged into, if not totally controlled by, his own game. Quite the contrary: gamers appear to be more engaged with reality than other kinds of couch potatoes. According to a comprehensive survey by the Entertainment Software Association (ESA-whose members, of course, want you to think video games are healthy), gamers spend an average of 23 hours a week volunteering and going to church, concerts, museums and other cultural events. More enthusiastic gamers who play 11 hours a week or more spend ever more time out in the cultural world (34 hours).
The AOL survey finds that electronic games ______.
A.do not present a violent onscreen world
B.no longer keep gamers from growing up
C.are no longer exclusive to young people
D.are not as popular with teenagers as before
第10题
Directions:
Read the following text. Choose the best word or phrase for each numbered blank and mark A, B,C or D on, ANSWER SHEET 1.
Western-style. conversations often develop quite differently from Japanese-style. conversations.A Western-style. conversation between two people is like a (26) 0f tennis. If I introduce a topic, a conversational ball, I expect you do (27) it back .If you agree with me, I don't expect you simply to agree and to (28) more .l expect you to add something to carry the idea further.(29)I don't expect you always to agree .l am just as (30) if you completely disagree with me. (31)you agree or disagree, your(32)will return the ball to me. And then it is my turn
(33) .I don't' serve a new ball from my (34)starting line .l hit your ball back again to you by(35) your idea further. And so the ball goes back and forth, (36)each of us doing our best to give it a new twist. A Japanese-style. conversation, (37), is not at all like tennis or voileyball.lt-s like bowling .You (38) for your turn .And you always know your (39) in line.lt depends on such things as whether you are older or younger, a close friend or a relative stranger (40)the previous speaker, in a senior or junior position, and so on. When your turn comes, you (41) up to the starting line with your bowling ball, and (42) bowl it. Everyone else stands back and watches politely, whis-pering (43).Everyone waits until the ball has reached the end of the alley, and watches to see if it(44) down all the pins, or only some of them, or none of them. There is a pause, while eve-ryone registers your (45).
26.
[A] play
[B] game
[C] round
[D] set